526 lines
15 KiB
C#
526 lines
15 KiB
C#
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// TarOutputStream.cs
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//
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// Copyright (C) 2001 Mike Krueger
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// Copyright 2005 John Reilly
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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// Linking this library statically or dynamically with other modules is
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// making a combined work based on this library. Thus, the terms and
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// conditions of the GNU General Public License cover the whole
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// combination.
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//
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// As a special exception, the copyright holders of this library give you
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// permission to link this library with independent modules to produce an
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// executable, regardless of the license terms of these independent
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// modules, and to copy and distribute the resulting executable under
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// terms of your choice, provided that you also meet, for each linked
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// independent module, the terms and conditions of the license of that
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// module. An independent module is a module which is not derived from
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// or based on this library. If you modify this library, you may extend
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// this exception to your version of the library, but you are not
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// obligated to do so. If you do not wish to do so, delete this
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// exception statement from your version.
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using System;
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using System.IO;
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namespace ICSharpCode.SharpZipLib.Tar
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{
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/// <summary>
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/// The TarOutputStream writes a UNIX tar archive as an OutputStream.
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/// Methods are provided to put entries, and then write their contents
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/// by writing to this stream using write().
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/// </summary>
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/// public
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public class TarOutputStream : Stream
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{
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#region Constructors
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/// <summary>
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/// Construct TarOutputStream using default block factor
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/// </summary>
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/// <param name="outputStream">stream to write to</param>
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public TarOutputStream(Stream outputStream)
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: this(outputStream, TarBuffer.DefaultBlockFactor)
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{
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}
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/// <summary>
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/// Construct TarOutputStream with user specified block factor
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/// </summary>
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/// <param name="outputStream">stream to write to</param>
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/// <param name="blockFactor">blocking factor</param>
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public TarOutputStream(Stream outputStream, int blockFactor)
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{
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if ( outputStream == null )
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{
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throw new ArgumentNullException("outputStream");
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}
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this.outputStream = outputStream;
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buffer = TarBuffer.CreateOutputTarBuffer(outputStream, blockFactor);
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assemblyBuffer = new byte[TarBuffer.BlockSize];
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blockBuffer = new byte[TarBuffer.BlockSize];
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}
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#endregion
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/// <summary>
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/// Get/set flag indicating ownership of the underlying stream.
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/// When the flag is true <see cref="Close"></see> will close the underlying stream also.
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/// </summary>
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public bool IsStreamOwner
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{
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get { return buffer.IsStreamOwner; }
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set { buffer.IsStreamOwner = value; }
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}
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/// <summary>
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/// true if the stream supports reading; otherwise, false.
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/// </summary>
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public override bool CanRead
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{
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get
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{
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return outputStream.CanRead;
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}
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}
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/// <summary>
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/// true if the stream supports seeking; otherwise, false.
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/// </summary>
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public override bool CanSeek
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{
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get
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{
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return outputStream.CanSeek;
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}
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}
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/// <summary>
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/// true if stream supports writing; otherwise, false.
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/// </summary>
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public override bool CanWrite
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{
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get
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{
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return outputStream.CanWrite;
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}
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}
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/// <summary>
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/// length of stream in bytes
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/// </summary>
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public override long Length
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{
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get
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{
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return outputStream.Length;
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}
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}
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/// <summary>
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/// gets or sets the position within the current stream.
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/// </summary>
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public override long Position
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{
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get
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{
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return outputStream.Position;
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}
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set
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{
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outputStream.Position = value;
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}
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}
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/// <summary>
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/// set the position within the current stream
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/// </summary>
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/// <param name="offset">The offset relative to the <paramref name="origin"/> to seek to</param>
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/// <param name="origin">The <see cref="SeekOrigin"/> to seek from.</param>
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/// <returns>The new position in the stream.</returns>
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public override long Seek(long offset, SeekOrigin origin)
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{
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return outputStream.Seek(offset, origin);
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}
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/// <summary>
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/// Set the length of the current stream
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/// </summary>
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/// <param name="value">The new stream length.</param>
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public override void SetLength(long value)
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{
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outputStream.SetLength(value);
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}
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/// <summary>
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/// Read a byte from the stream and advance the position within the stream
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/// by one byte or returns -1 if at the end of the stream.
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/// </summary>
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/// <returns>The byte value or -1 if at end of stream</returns>
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public override int ReadByte()
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{
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return outputStream.ReadByte();
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}
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/// <summary>
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/// read bytes from the current stream and advance the position within the
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/// stream by the number of bytes read.
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/// </summary>
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/// <param name="buffer">The buffer to store read bytes in.</param>
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/// <param name="offset">The index into the buffer to being storing bytes at.</param>
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/// <param name="count">The desired number of bytes to read.</param>
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/// <returns>The total number of bytes read, or zero if at the end of the stream.
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/// The number of bytes may be less than the <paramref name="count">count</paramref>
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/// requested if data is not avialable.</returns>
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public override int Read(byte[] buffer, int offset, int count)
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{
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return outputStream.Read(buffer, offset, count);
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}
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/// <summary>
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/// All buffered data is written to destination
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/// </summary>
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public override void Flush()
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{
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outputStream.Flush();
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}
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/// <summary>
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/// Ends the TAR archive without closing the underlying OutputStream.
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/// The result is that the EOF block of nulls is written.
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/// </summary>
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public void Finish()
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{
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if ( IsEntryOpen )
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{
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CloseEntry();
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}
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WriteEofBlock();
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}
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/// <summary>
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/// Ends the TAR archive and closes the underlying OutputStream.
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/// </summary>
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/// <remarks>This means that Finish() is called followed by calling the
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/// TarBuffer's Close().</remarks>
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public override void Close()
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{
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if ( !isClosed )
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{
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isClosed = true;
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Finish();
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buffer.Close();
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}
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}
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/// <summary>
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/// Get the record size being used by this stream's TarBuffer.
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/// </summary>
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public int RecordSize
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{
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get { return buffer.RecordSize; }
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}
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/// <summary>
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/// Get the record size being used by this stream's TarBuffer.
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/// </summary>
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/// <returns>
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/// The TarBuffer record size.
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/// </returns>
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[Obsolete("Use RecordSize property instead")]
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public int GetRecordSize()
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{
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return buffer.RecordSize;
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}
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/// <summary>
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/// Get a value indicating wether an entry is open, requiring more data to be written.
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/// </summary>
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bool IsEntryOpen
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{
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get { return (currBytes < currSize); }
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}
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/// <summary>
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/// Put an entry on the output stream. This writes the entry's
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/// header and positions the output stream for writing
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/// the contents of the entry. Once this method is called, the
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/// stream is ready for calls to write() to write the entry's
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/// contents. Once the contents are written, closeEntry()
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/// <B>MUST</B> be called to ensure that all buffered data
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/// is completely written to the output stream.
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/// </summary>
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/// <param name="entry">
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/// The TarEntry to be written to the archive.
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/// </param>
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public void PutNextEntry(TarEntry entry)
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{
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if ( entry == null ) {
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throw new ArgumentNullException("entry");
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}
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if (entry.TarHeader.Name.Length >= TarHeader.NAMELEN) {
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TarHeader longHeader = new TarHeader();
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longHeader.TypeFlag = TarHeader.LF_GNU_LONGNAME;
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longHeader.Name = longHeader.Name + "././@LongLink";
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longHeader.UserId = 0;
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longHeader.GroupId = 0;
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longHeader.GroupName = "";
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longHeader.UserName = "";
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longHeader.LinkName = "";
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longHeader.Size = entry.TarHeader.Name.Length;
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longHeader.WriteHeader(blockBuffer);
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buffer.WriteBlock(blockBuffer); // Add special long filename header block
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int nameCharIndex = 0;
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while (nameCharIndex < entry.TarHeader.Name.Length) {
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Array.Clear(blockBuffer, 0, blockBuffer.Length);
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TarHeader.GetAsciiBytes(entry.TarHeader.Name, nameCharIndex, this.blockBuffer, 0, TarBuffer.BlockSize);
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nameCharIndex += TarBuffer.BlockSize;
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buffer.WriteBlock(blockBuffer);
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}
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}
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entry.WriteEntryHeader(blockBuffer);
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buffer.WriteBlock(blockBuffer);
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currBytes = 0;
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currSize = entry.IsDirectory ? 0 : entry.Size;
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}
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/// <summary>
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/// Close an entry. This method MUST be called for all file
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/// entries that contain data. The reason is that we must
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/// buffer data written to the stream in order to satisfy
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/// the buffer's block based writes. Thus, there may be
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/// data fragments still being assembled that must be written
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/// to the output stream before this entry is closed and the
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/// next entry written.
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/// </summary>
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public void CloseEntry()
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{
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if (assemblyBufferLength > 0) {
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Array.Clear(assemblyBuffer, assemblyBufferLength, assemblyBuffer.Length - assemblyBufferLength);
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buffer.WriteBlock(assemblyBuffer);
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currBytes += assemblyBufferLength;
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assemblyBufferLength = 0;
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}
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if (currBytes < currSize) {
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string errorText = string.Format(
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"Entry closed at '{0}' before the '{1}' bytes specified in the header were written",
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currBytes, currSize);
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throw new TarException(errorText);
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}
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}
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/// <summary>
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/// Writes a byte to the current tar archive entry.
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/// This method simply calls Write(byte[], int, int).
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/// </summary>
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/// <param name="value">
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/// The byte to be written.
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/// </param>
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public override void WriteByte(byte value)
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{
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Write(new byte[] { value }, 0, 1);
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}
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/// <summary>
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/// Writes bytes to the current tar archive entry. This method
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/// is aware of the current entry and will throw an exception if
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/// you attempt to write bytes past the length specified for the
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/// current entry. The method is also (painfully) aware of the
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/// record buffering required by TarBuffer, and manages buffers
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/// that are not a multiple of recordsize in length, including
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/// assembling records from small buffers.
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/// </summary>
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/// <param name = "buffer">
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/// The buffer to write to the archive.
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/// </param>
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/// <param name = "offset">
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/// The offset in the buffer from which to get bytes.
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/// </param>
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/// <param name = "count">
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/// The number of bytes to write.
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/// </param>
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public override void Write(byte[] buffer, int offset, int count)
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{
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if ( buffer == null ) {
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throw new ArgumentNullException("buffer");
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}
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if ( offset < 0 )
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{
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#if NETCF_1_0
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throw new ArgumentOutOfRangeException("offset");
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#else
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throw new ArgumentOutOfRangeException("offset", "Cannot be negative");
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#endif
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}
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if ( buffer.Length - offset < count )
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{
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throw new ArgumentException("offset and count combination is invalid");
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}
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if ( count < 0 )
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{
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#if NETCF_1_0
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throw new ArgumentOutOfRangeException("count");
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#else
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throw new ArgumentOutOfRangeException("count", "Cannot be negative");
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#endif
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}
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if ( (currBytes + count) > currSize ) {
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string errorText = string.Format("request to write '{0}' bytes exceeds size in header of '{1}' bytes",
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count, this.currSize);
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#if NETCF_1_0
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throw new ArgumentOutOfRangeException("count");
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#else
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throw new ArgumentOutOfRangeException("count", errorText);
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#endif
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}
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//
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// We have to deal with assembly!!!
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// The programmer can be writing little 32 byte chunks for all
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// we know, and we must assemble complete blocks for writing.
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// TODO REVIEW Maybe this should be in TarBuffer? Could that help to
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// eliminate some of the buffer copying.
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//
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if (assemblyBufferLength > 0) {
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if ((assemblyBufferLength + count ) >= blockBuffer.Length) {
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int aLen = blockBuffer.Length - assemblyBufferLength;
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Array.Copy(assemblyBuffer, 0, blockBuffer, 0, assemblyBufferLength);
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Array.Copy(buffer, offset, blockBuffer, assemblyBufferLength, aLen);
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this.buffer.WriteBlock(blockBuffer);
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currBytes += blockBuffer.Length;
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offset += aLen;
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count -= aLen;
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assemblyBufferLength = 0;
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} else {
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Array.Copy(buffer, offset, assemblyBuffer, assemblyBufferLength, count);
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offset += count;
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assemblyBufferLength += count;
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count -= count;
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}
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}
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//
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// When we get here we have EITHER:
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// o An empty "assembly" buffer.
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// o No bytes to write (count == 0)
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//
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while (count > 0) {
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if (count < blockBuffer.Length) {
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Array.Copy(buffer, offset, assemblyBuffer, assemblyBufferLength, count);
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assemblyBufferLength += count;
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break;
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}
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this.buffer.WriteBlock(buffer, offset);
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int bufferLength = blockBuffer.Length;
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currBytes += bufferLength;
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count -= bufferLength;
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offset += bufferLength;
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}
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}
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/// <summary>
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/// Write an EOF (end of archive) block to the tar archive.
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/// An EOF block consists of all zeros.
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/// </summary>
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void WriteEofBlock()
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{
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Array.Clear(blockBuffer, 0, blockBuffer.Length);
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buffer.WriteBlock(blockBuffer);
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}
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#region Instance Fields
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/// <summary>
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/// bytes written for this entry so far
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/// </summary>
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long currBytes;
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/// <summary>
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||
|
/// current 'Assembly' buffer length
|
||
|
/// </summary>
|
||
|
int assemblyBufferLength;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Flag indicating wether this instance has been closed or not.
|
||
|
/// </summary>
|
||
|
bool isClosed;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Size for the current entry
|
||
|
/// </summary>
|
||
|
protected long currSize;
|
||
|
|
||
|
/// <summary>
|
||
|
/// single block working buffer
|
||
|
/// </summary>
|
||
|
protected byte[] blockBuffer;
|
||
|
|
||
|
/// <summary>
|
||
|
/// 'Assembly' buffer used to assemble data before writing
|
||
|
/// </summary>
|
||
|
protected byte[] assemblyBuffer;
|
||
|
|
||
|
/// <summary>
|
||
|
/// TarBuffer used to provide correct blocking factor
|
||
|
/// </summary>
|
||
|
protected TarBuffer buffer;
|
||
|
|
||
|
/// <summary>
|
||
|
/// the destination stream for the archive contents
|
||
|
/// </summary>
|
||
|
protected Stream outputStream;
|
||
|
#endregion
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* The original Java file had this header:
|
||
|
** Authored by Timothy Gerard Endres
|
||
|
** <mailto:time@gjt.org> <http://www.trustice.com>
|
||
|
**
|
||
|
** This work has been placed into the public domain.
|
||
|
** You may use this work in any way and for any purpose you wish.
|
||
|
**
|
||
|
** THIS SOFTWARE IS PROVIDED AS-IS WITHOUT WARRANTY OF ANY KIND,
|
||
|
** NOT EVEN THE IMPLIED WARRANTY OF MERCHANTABILITY. THE AUTHOR
|
||
|
** OF THIS SOFTWARE, ASSUMES _NO_ RESPONSIBILITY FOR ANY
|
||
|
** CONSEQUENCE RESULTING FROM THE USE, MODIFICATION, OR
|
||
|
** REDISTRIBUTION OF THIS SOFTWARE.
|
||
|
**
|
||
|
*/
|