old_flsystem/FLSystem/Forms/plugin_manage.Designer.cs

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1.6 KiB
C#
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2022-09-20 03:10:29 +00:00
using System;
namespace FLSystem.Forms
{
partial class plugin_manage
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
try
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
catch (Exception ex)
{}
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// plugin_manage
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.AutoScroll = true;
this.Name = "plugin_manage";
this.Size = new System.Drawing.Size(751, 527);
this.Load += new System.EventHandler(this.plugin_manage_Load);
//this.SizeChanged += new System.EventHandler(this.plugin_manage_SizeChanged);
this.ResumeLayout(false);
}
#endregion
}
}