old_flsystem/PCRobot/Utils/ZipArchive.cs

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C#
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2022-09-20 03:10:29 +00:00
using ICSharpCode.SharpZipLib.Zip1;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PCRobot.Utils
{
internal class ZipArchive
{
/// <summary>
/// 功能解压zip格式的文件。
/// </summary>
/// <param name="zipFilePath">压缩文件路径</param>
/// <param name="unZipDir">解压文件存放路径,为空时默认与压缩文件同一级目录下,跟压缩文件同名的文件夹</param>
/// <param name="err">出错信息</param>
/// <returns>解压是否成功</returns>
public static void UnZip(string zipFilePath, string unZipDir)
{
if (zipFilePath == string.Empty)
{
throw new Exception("压缩文件不能为空!");
}
if (!File.Exists(zipFilePath))
{
throw new System.IO.FileNotFoundException("压缩文件不存在!");
}
//解压文件夹为空时默认与压缩文件同一级目录下,跟压缩文件同名的文件夹
if (unZipDir == string.Empty)
unZipDir = zipFilePath.Replace(Path.GetFileName(zipFilePath),
Path.GetFileNameWithoutExtension(zipFilePath));
if (!unZipDir.EndsWith("/"))
unZipDir += "/";
if (!Directory.Exists(unZipDir))
Directory.CreateDirectory(unZipDir);
using (ZipInputStream s = new ZipInputStream(File.OpenRead(zipFilePath)))
{
ZipEntry theEntry;
while ((theEntry = s.GetNextEntry()) != null)
{
string directoryName = Path.GetDirectoryName(theEntry.Name);
string fileName = Path.GetFileName(theEntry.Name);
if (directoryName.Length > 0)
{
Directory.CreateDirectory(unZipDir + directoryName);
}
if (!directoryName.EndsWith("/"))
directoryName += "/";
if (fileName != String.Empty)
{
using (FileStream streamWriter = File.Create(unZipDir + theEntry.Name))
{
int size = 5048;
byte[] data = new byte[size];
while (true)
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
}
}
}
}
}
}
}