444 lines
16 KiB
C#
444 lines
16 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using PCRobot;
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namespace WechatHelper
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{
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/// <summary>
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/// 微信激活帮助类
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/// </summary>
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internal class WeChatActivateHelper
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{
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#region WIN32 API函数
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[DllImport("User32.dll", EntryPoint = "SendMessage")]
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private static extern int SendMessage(IntPtr hWnd, int msg, int wParam, int lParam);
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/// <summary>
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/// 聚焦
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/// </summary>
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/// <param name="hWnd"></param>
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/// <returns></returns>
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[DllImport("user32.dll", EntryPoint = "SetFocus")]
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private static extern IntPtr SetFocus(IntPtr hWnd);
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/// <summary>
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/// 判断是否最小化
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/// </summary>
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/// <param name="hWnd"></param>
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/// <returns></returns>
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[DllImport("user32.dll")]
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private static extern bool IsIconic(IntPtr hWnd);
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/// <summary>
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/// 判断是否可见
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/// </summary>
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/// <param name="hWnd"></param>
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/// <returns></returns>
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[DllImport("user32.dll")]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static extern bool IsWindowVisible(IntPtr hWnd);
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[DllImport("user32.dll", EntryPoint = "ShowWindow", CharSet = CharSet.Auto)]
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public static extern int ShowWindow(IntPtr hwnd, int nCmdShow);
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/// <summary>
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/// 附加线程输入
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/// </summary>
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/// <param name="idAttach">当前线程</param>
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/// <param name="idAttachTo">目标线程</param>
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/// <param name="fAttach"></param>
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/// <returns></returns>
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[DllImport("user32.dll", CharSet = CharSet.Unicode, EntryPoint = "AttachThreadInput", ExactSpelling = true, SetLastError = true)]
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private static extern bool AttachThreadInput(IntPtr idAttach, IntPtr idAttachTo, bool fAttach);
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//通过句柄获取线程ID
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[DllImport("User32.dll", CharSet = CharSet.Auto)]
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private static extern IntPtr GetWindowThreadProcessId(IntPtr hwnd, IntPtr id);
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[System.Runtime.InteropServices.DllImport("user32.dll")]
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private static extern IntPtr FindWindowExA(IntPtr parentHandle, IntPtr childAfter, string lpClassName, string lpWindowName);
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[System.Runtime.InteropServices.DllImport("USER32.DLL")]
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private static extern bool SetForegroundWindow(IntPtr hWnd);
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[System.Runtime.InteropServices.DllImport("user32.dll")]
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private static extern bool SetActiveWindow(IntPtr hWnd);
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#endregion
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/// <summary>
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/// 激活窗口
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/// </summary>
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private static void ActivateWindow(string lpClassName, string lpWindowName)
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{
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try
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{
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//主窗口句柄
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var handle = IntPtr.Zero;
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var handleList = new List<IntPtr>();
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do
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{
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//优先休眠,防止continue未休眠
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Thread.Sleep(1000);
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//查找窗口句柄并筛选
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handle = FindWindowExA(IntPtr.Zero, handle, lpClassName, lpWindowName);
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if (handle == IntPtr.Zero)
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{
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break;
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}
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if (handleList.Contains(handle))
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{
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continue;
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}
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handleList.Add(handle);
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var isIconic = IsIconic(handle);
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//窗体不可见,视为最小化了
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var isWindowVisible = IsWindowVisible(handle);
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if (!isWindowVisible)
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{
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isIconic = true;
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}
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//窗体不可见,或者最小化了
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if (isIconic)
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{
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ShowWindow(handle, 1);
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Thread.Sleep(1000);
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}
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var thisHandel = Process.GetCurrentProcess().MainWindowHandle;
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//获取自己的线程ID
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var thisThreadId = GetWindowThreadProcessId(thisHandel, IntPtr.Zero);
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var targetThreadId = GetWindowThreadProcessId(handle, IntPtr.Zero);
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//如果这里报错,请添加引用PresentationFramework
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var cur = _mSynchronizationContext;
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if (cur == null)
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{
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Console.WriteLine("当前线程信息获取失败");
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continue;
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}
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var handle1 = handle;
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cur.Send((e) =>
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{
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try
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{
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//附加线程
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AttachThreadInput(targetThreadId, thisThreadId, true);
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SetFocus(handle1);
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var setForegroundWindowResult = SetForegroundWindow(handle1);
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var setActiveWindow = SetActiveWindow(handle1);
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AttachThreadInput(targetThreadId, thisThreadId, false);
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LogHelper.GetSingleObj().Debug("激活", $"this={thisThreadId} target={targetThreadId} fore={setForegroundWindowResult} active={setActiveWindow} ");
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}
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catch (Exception exception)
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{
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Console.WriteLine(exception);
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}
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}, null);
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//如果微信最小化了,重新让他最小化
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if (!isIconic) continue;
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Thread.Sleep(1000);
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ShowWindow(handle, 2);
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} while (true);
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}
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catch (Exception e)
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{
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Console.WriteLine($"ActivateWindow Error:{e.Message}\r\nParams:lpClassName={lpClassName} lpWindowName={lpWindowName}");
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}
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}
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/// <summary>
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/// 关闭窗口
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/// </summary>
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private static void CloseWindow(string className, string windowName)
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{
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int index = 1;
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//主窗口句柄
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var handle = IntPtr.Zero;
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var handleList = new List<IntPtr>();
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do
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{
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try
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{
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Thread.Sleep(1000);
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var rstHandlePtr = FindWindowExA(IntPtr.Zero, handle, className, windowName);
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if (handle == IntPtr.Zero) break;
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if (handleList.Contains(handle)) break;
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handleList.Add(handle);
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//找到了,就自动关闭
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SendMessage(rstHandlePtr, 0x0010, 0, 0);
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}
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catch (Exception e)
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{
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Console.WriteLine($"关闭窗口失败:{e.Message}");
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break;
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}
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index++;
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} while (index < 10);
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}
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/// <summary>
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/// 激活微信
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/// </summary>
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private static void ActivateWeChat()
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{
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CloseWindow("UpdateWnd", "升级");
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ActivateWindow("WeChatMainWndForPC", "微信");
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}
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private static Thread _thread;
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private static SynchronizationContext _mSynchronizationContext;
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private static MouseHook _mouse;
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private static DateTime _lastActiveTime = DateTime.Now;
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/// <summary>
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/// 初始化激活器
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/// 注:请务必在主线程调用,不要再子线程
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/// </summary>
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/// <param name="time">多久激活一次</param>
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/// <param name="forcedRunHours">强制运行小时</param>
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/// <param name="maxCount">总激活次数(0表示无限制)</param>
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/// <exception cref="Exception"></exception>
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public static bool Init(TimeSpan time, int forcedRunHours = 2, int maxCount = 0)
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{
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if (_thread != null && _thread.IsAlive)
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{
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throw new Exception("当前线程尚未结束,请勿重复初始化");
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}
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if (_mouse == null)
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{
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_mouse = new MouseHook();
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_mouse.OnMouseActivity += _mouse_OnMouseActivity;
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_mouse.Start();
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}
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_mSynchronizationContext = SynchronizationContext.Current;
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if (_mSynchronizationContext == null)
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{
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throw new Exception("获取主线程失败,请不要再子线程执行");
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}
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_thread = new Thread(() =>
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{
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int index = 0;
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while (true)
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{
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try
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{
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//操作鼠标键盘时间较短
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var curTime = DateTime.Now;
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var interval = curTime - _mouseHeartbeatTime;
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var isNext = false;
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//超过12小时没有激活过,强制激活一次
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if ((curTime - _lastActiveTime).TotalHours > forcedRunHours)
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{
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isNext = true;
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}
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//超过了一定时间,没有操作鼠标
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else if (interval > time)
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{
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isNext = true;
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}
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if (!isNext) continue;
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index++;
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_lastActiveTime = DateTime.Now;
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ActivateWeChat();
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if (maxCount != 0 && index >= maxCount)
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{
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break;
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}
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}
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catch (Exception e)
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{
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Console.WriteLine($"激活窗口发生异常:{e.Message}");
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}
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finally
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{
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Thread.Sleep(time);
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}
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}
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})
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{
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IsBackground = true
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};
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_thread.Start();
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return true;
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}
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private static DateTime _mouseHeartbeatTime = DateTime.Now;
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private static void _mouse_OnMouseActivity(object sender, MouseEventArgs e)
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{
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_mouseHeartbeatTime = DateTime.Now;
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}
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}
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internal class MouseHook
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{
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private const int WM_MOUSEMOVE = 0x200;
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private const int WM_LBUTTONDOWN = 0x201;
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private const int WM_RBUTTONDOWN = 0x204;
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private const int WM_MBUTTONDOWN = 0x207;
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private const int WM_LBUTTONUP = 0x202;
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private const int WM_RBUTTONUP = 0x205;
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private const int WM_MBUTTONUP = 0x208;
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private const int WM_LBUTTONDBLCLK = 0x203;
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private const int WM_RBUTTONDBLCLK = 0x206;
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private const int WM_MBUTTONDBLCLK = 0x209;
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//全局的事件
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public event MouseEventHandler OnMouseActivity;
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static int hMouseHook = 0; //鼠标钩子句柄
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//鼠标常量
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public const int WH_MOUSE_LL = 14; //mouse hook constant
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HookProc MouseHookProcedure; //声明鼠标钩子事件类型.
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//声明一个Point的封送类型
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[StructLayout(LayoutKind.Sequential)]
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public class POINT
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{
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public int x;
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public int y;
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}
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//声明鼠标钩子的封送结构类型
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[StructLayout(LayoutKind.Sequential)]
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public class MouseHookStruct
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{
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public POINT pt;
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public int hWnd;
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public int wHitTestCode;
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public int dwExtraInfo;
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}
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//装置钩子的函数
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[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
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public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
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//卸下钩子的函数
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[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
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public static extern bool UnhookWindowsHookEx(int idHook);
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//下一个钩挂的函数
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[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
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public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
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public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);
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/// <summary>
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/// 墨认的构造函数构造当前类的实例.
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/// </summary>
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public MouseHook()
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{
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}
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//析构函数.
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~MouseHook()
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{
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Stop();
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}
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public void Start()
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{
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//安装鼠标钩子
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if (hMouseHook == 0)
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{
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//生成一个HookProc的实例.
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MouseHookProcedure = new HookProc(MouseHookProc);
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hMouseHook = SetWindowsHookEx(WH_MOUSE_LL, MouseHookProcedure, Marshal.GetHINSTANCE(System.Reflection.Assembly.GetExecutingAssembly().GetModules()[0]), 0);
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//如果装置失败停止钩子
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if (hMouseHook == 0)
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{
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Stop();
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throw new Exception("SetWindowsHookEx failed.");
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}
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}
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}
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public void Stop()
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{
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bool retMouse = true;
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if (hMouseHook != 0)
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{
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retMouse = UnhookWindowsHookEx(hMouseHook);
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hMouseHook = 0;
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}
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//如果卸下钩子失败
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if (!(retMouse)) throw new Exception("UnhookWindowsHookEx failed.");
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}
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private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam)
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{
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//如果正常运行并且用户要监听鼠标的消息
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if ((nCode >= 0) && (OnMouseActivity != null))
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{
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MouseButtons button = MouseButtons.None;
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int clickCount = 0;
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switch (wParam)
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{
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case WM_LBUTTONDOWN:
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button = MouseButtons.Left;
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clickCount = 1;
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break;
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case WM_LBUTTONUP:
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button = MouseButtons.Left;
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clickCount = 1;
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break;
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case WM_LBUTTONDBLCLK:
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button = MouseButtons.Left;
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clickCount = 2;
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break;
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case WM_RBUTTONDOWN:
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button = MouseButtons.Right;
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clickCount = 1;
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break;
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case WM_RBUTTONUP:
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button = MouseButtons.Right;
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clickCount = 1;
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|
break;
|
|||
|
case WM_RBUTTONDBLCLK:
|
|||
|
button = MouseButtons.Right;
|
|||
|
clickCount = 2;
|
|||
|
break;
|
|||
|
}
|
|||
|
|
|||
|
//从回调函数中得到鼠标的信息
|
|||
|
MouseHookStruct MyMouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct));
|
|||
|
MouseEventArgs e = new MouseEventArgs(button, clickCount, MyMouseHookStruct.pt.x, MyMouseHookStruct.pt.y, 0);
|
|||
|
//if(e.X>700)return 1;//如果想要限制鼠标在屏幕中的移动区域可以在此处设置
|
|||
|
OnMouseActivity(this, e);
|
|||
|
}
|
|||
|
return CallNextHookEx(hMouseHook, nCode, wParam, lParam);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
}
|