using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Chat.Framework.WXSdk { public class WXSdkConfig { /// /// 消息是否转换为好友消息 /// public bool MsgConvertToFriend { get; set; } public bool IsDebug { get; set; } public WXSdkConfig() { MsgConvertToFriend = true; this.IsDebug = true; } } }