// StreamUtils.cs // // Copyright 2005 John Reilly // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // Linking this library statically or dynamically with other modules is // making a combined work based on this library. Thus, the terms and // conditions of the GNU General Public License cover the whole // combination. // // As a special exception, the copyright holders of this library give you // permission to link this library with independent modules to produce an // executable, regardless of the license terms of these independent // modules, and to copy and distribute the resulting executable under // terms of your choice, provided that you also meet, for each linked // independent module, the terms and conditions of the license of that // module. An independent module is a module which is not derived from // or based on this library. If you modify this library, you may extend // this exception to your version of the library, but you are not // obligated to do so. If you do not wish to do so, delete this // exception statement from your version. using System; using System.IO; namespace ICSharpCode.SharpZipLib.Core { /// /// Provides simple " utilities. /// public sealed class StreamUtils { /// /// Read from a ensuring all the required data is read. /// /// The stream to read. /// The buffer to fill. /// static public void ReadFully(Stream stream, byte[] buffer) { ReadFully(stream, buffer, 0, buffer.Length); } /// /// Read from a " ensuring all the required data is read. /// /// The stream to read data from. /// The buffer to store data in. /// The offset at which to begin storing data. /// The number of bytes of data to store. /// Required parameter is null /// and or are invalid. /// End of stream is encountered before all the data has been read. static public void ReadFully(Stream stream, byte[] buffer, int offset, int count) { if ( stream == null ) { throw new ArgumentNullException("stream"); } if ( buffer == null ) { throw new ArgumentNullException("buffer"); } // Offset can equal length when buffer and count are 0. if ( (offset < 0) || (offset > buffer.Length) ) { throw new ArgumentOutOfRangeException("offset"); } if ( (count < 0) || (offset + count > buffer.Length) ) { throw new ArgumentOutOfRangeException("count"); } while ( count > 0 ) { int readCount = stream.Read(buffer, offset, count); if ( readCount <= 0 ) { throw new EndOfStreamException(); } offset += readCount; count -= readCount; } } /// /// Copy the contents of one to another. /// /// The stream to source data from. /// The stream to write data to. /// The buffer to use during copying. static public void Copy(Stream source, Stream destination, byte[] buffer) { if (source == null) { throw new ArgumentNullException("source"); } if (destination == null) { throw new ArgumentNullException("destination"); } if (buffer == null) { throw new ArgumentNullException("buffer"); } // Ensure a reasonable size of buffer is used without being prohibitive. if (buffer.Length < 128) { throw new ArgumentException("Buffer is too small", "buffer"); } bool copying = true; while (copying) { int bytesRead = source.Read(buffer, 0, buffer.Length); if (bytesRead > 0) { destination.Write(buffer, 0, bytesRead); } else { destination.Flush(); copying = false; } } } /// /// Copy the contents of one to another. /// /// The stream to source data from. /// The stream to write data to. /// The buffer to use during copying. /// The progress handler delegate to use. /// The minimum between progress updates. /// The source for this event. /// The name to use with the event. /// This form is specialised for use within #Zip to support events during archive operations. static public void Copy(Stream source, Stream destination, byte[] buffer, ProgressHandler progressHandler, TimeSpan updateInterval, object sender, string name) { Copy(source, destination, buffer, progressHandler, updateInterval, sender, name, -1); } /// /// Copy the contents of one to another. /// /// The stream to source data from. /// The stream to write data to. /// The buffer to use during copying. /// The progress handler delegate to use. /// The minimum between progress updates. /// The source for this event. /// The name to use with the event. /// A predetermined fixed target value to use with progress updates. /// If the value is negative the target is calculated by looking at the stream. /// This form is specialised for use within #Zip to support events during archive operations. static public void Copy(Stream source, Stream destination, byte[] buffer, ProgressHandler progressHandler, TimeSpan updateInterval, object sender, string name, long fixedTarget) { if (source == null) { throw new ArgumentNullException("source"); } if (destination == null) { throw new ArgumentNullException("destination"); } if (buffer == null) { throw new ArgumentNullException("buffer"); } // Ensure a reasonable size of buffer is used without being prohibitive. if (buffer.Length < 128) { throw new ArgumentException("Buffer is too small", "buffer"); } if (progressHandler == null) { throw new ArgumentNullException("progressHandler"); } bool copying = true; DateTime marker = DateTime.Now; long processed = 0; long target = 0; if (fixedTarget >= 0) { target = fixedTarget; } else if (source.CanSeek) { target = source.Length - source.Position; } // Always fire 0% progress.. ProgressEventArgs args = new ProgressEventArgs(name, processed, target); progressHandler(sender, args); bool progressFired = true; while (copying) { int bytesRead = source.Read(buffer, 0, buffer.Length); if (bytesRead > 0) { processed += bytesRead; progressFired = false; destination.Write(buffer, 0, bytesRead); } else { destination.Flush(); copying = false; } if (DateTime.Now - marker > updateInterval) { progressFired = true; marker = DateTime.Now; args = new ProgressEventArgs(name, processed, target); progressHandler(sender, args); copying = args.ContinueRunning; } } if (!progressFired) { args = new ProgressEventArgs(name, processed, target); progressHandler(sender, args); } } /// /// Initialise an instance of /// private StreamUtils() { // Do nothing. } } }