// ZipNameTransform.cs
//
// Copyright 2005 John Reilly
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library. Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
//
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module. An independent module is a module which is not derived from
// or based on this library. If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so. If you do not wish to do so, delete this
// exception statement from your version.
using System;
using System.IO;
using System.Text;
using ICSharpCode.SharpZipLib.Core;
namespace ICSharpCode.SharpZipLib.Zip
{
///
/// ZipNameTransform transforms names as per the Zip file naming convention.
///
/// The use of absolute names is supported although its use is not valid
/// according to Zip naming conventions, and should not be used if maximum compatability is desired.
public class ZipNameTransform : INameTransform
{
#region Constructors
///
/// Initialize a new instance of
///
public ZipNameTransform()
{
}
///
/// Initialize a new instance of
///
/// The string to trim from the front of paths if found.
public ZipNameTransform(string trimPrefix)
{
TrimPrefix = trimPrefix;
}
#endregion
///
/// Static constructor.
///
static ZipNameTransform()
{
char[] invalidPathChars;
#if NET_1_0 || NET_1_1 || NETCF_1_0
invalidPathChars = Path.InvalidPathChars;
#else
invalidPathChars = Path.GetInvalidPathChars();
#endif
int howMany = invalidPathChars.Length + 2;
InvalidEntryCharsRelaxed = new char[howMany];
Array.Copy(invalidPathChars, 0, InvalidEntryCharsRelaxed, 0, invalidPathChars.Length);
InvalidEntryCharsRelaxed[howMany - 1] = '*';
InvalidEntryCharsRelaxed[howMany - 2] = '?';
howMany = invalidPathChars.Length + 4;
InvalidEntryChars = new char[howMany];
Array.Copy(invalidPathChars, 0, InvalidEntryChars, 0, invalidPathChars.Length);
InvalidEntryChars[howMany - 1] = ':';
InvalidEntryChars[howMany - 2] = '\\';
InvalidEntryChars[howMany - 3] = '*';
InvalidEntryChars[howMany - 4] = '?';
}
///
/// Transform a windows directory name according to the Zip file naming conventions.
///
/// The directory name to transform.
/// The transformed name.
public string TransformDirectory(string name)
{
name = TransformFile(name);
if (name.Length > 0) {
if ( !name.EndsWith("/") ) {
name += "/";
}
}
else {
throw new ZipException("Cannot have an empty directory name");
}
return name;
}
///
/// Transform a windows file name according to the Zip file naming conventions.
///
/// The file name to transform.
/// The transformed name.
public string TransformFile(string name)
{
if (name != null) {
string lowerName = name.ToLower();
if ( (trimPrefix_ != null) && (lowerName.IndexOf(trimPrefix_) == 0) ) {
name = name.Substring(trimPrefix_.Length);
}
name = name.Replace(@"\", "/");
name = WindowsPathUtils.DropPathRoot(name);
// Drop any leading slashes.
while ((name.Length > 0) && (name[0] == '/'))
{
name = name.Remove(0, 1);
}
// Drop any trailing slashes.
while ((name.Length > 0) && (name[name.Length - 1] == '/'))
{
name = name.Remove(name.Length - 1, 1);
}
// Convert consecutive // characters to /
int index = name.IndexOf("//");
while (index >= 0)
{
name = name.Remove(index, 1);
index = name.IndexOf("//");
}
name = MakeValidName(name, '_');
}
else {
name = string.Empty;
}
return name;
}
///
/// Get/set the path prefix to be trimmed from paths if present.
///
/// The prefix is trimmed before any conversion from
/// a windows path is done.
public string TrimPrefix
{
get { return trimPrefix_; }
set {
trimPrefix_ = value;
if (trimPrefix_ != null) {
trimPrefix_ = trimPrefix_.ToLower();
}
}
}
///
/// Force a name to be valid by replacing invalid characters with a fixed value
///
/// The name to force valid
/// The replacement character to use.
/// Returns a valid name
static string MakeValidName(string name, char replacement)
{
int index = name.IndexOfAny(InvalidEntryChars);
if (index >= 0) {
StringBuilder builder = new StringBuilder(name);
while (index >= 0 ) {
builder[index] = replacement;
if (index >= name.Length) {
index = -1;
}
else {
index = name.IndexOfAny(InvalidEntryChars, index + 1);
}
}
name = builder.ToString();
}
if (name.Length > 0xffff) {
throw new PathTooLongException();
}
return name;
}
///
/// Test a name to see if it is a valid name for a zip entry.
///
/// The name to test.
/// If true checking is relaxed about windows file names and absolute paths.
/// Returns true if the name is a valid zip name; false otherwise.
/// Zip path names are actually in Unix format, and should only contain relative paths.
/// This means that any path stored should not contain a drive or
/// device letter, or a leading slash. All slashes should forward slashes '/'.
/// An empty name is valid for a file where the input comes from standard input.
/// A null name is not considered valid.
///
public static bool IsValidName(string name, bool relaxed)
{
bool result = (name != null);
if ( result ) {
if ( relaxed ) {
result = name.IndexOfAny(InvalidEntryCharsRelaxed) < 0;
}
else {
result =
(name.IndexOfAny(InvalidEntryChars) < 0) &&
(name.IndexOf('/') != 0);
}
}
return result;
}
///
/// Test a name to see if it is a valid name for a zip entry.
///
/// The name to test.
/// Returns true if the name is a valid zip name; false otherwise.
/// Zip path names are actually in unix format,
/// and should only contain relative paths if a path is present.
/// This means that the path stored should not contain a drive or
/// device letter, or a leading slash. All slashes should forward slashes '/'.
/// An empty name is valid where the input comes from standard input.
/// A null name is not considered valid.
///
public static bool IsValidName(string name)
{
bool result =
(name != null) &&
(name.IndexOfAny(InvalidEntryChars) < 0) &&
(name.IndexOf('/') != 0)
;
return result;
}
#region Instance Fields
string trimPrefix_;
#endregion
#region Class Fields
static readonly char[] InvalidEntryChars;
static readonly char[] InvalidEntryCharsRelaxed;
#endregion
}
}