// BZip2.cs // // Copyright (C) 2010 David Pierson // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // Linking this library statically or dynamically with other modules is // making a combined work based on this library. Thus, the terms and // conditions of the GNU General Public License cover the whole // combination. // // As a special exception, the copyright holders of this library give you // permission to link this library with independent modules to produce an // executable, regardless of the license terms of these independent // modules, and to copy and distribute the resulting executable under // terms of your choice, provided that you also meet, for each linked // independent module, the terms and conditions of the license of that // module. An independent module is a module which is not derived from // or based on this library. If you modify this library, you may extend // this exception to your version of the library, but you are not // obligated to do so. If you do not wish to do so, delete this // exception statement from your version. // Suppress this in CF and 1.1, not needed. Static classes introduced in C# version 2.0 #if !NETCF_2_0 && !NET_1_1 using System; using System.IO; namespace ICSharpCode.SharpZipLib.BZip2 { /// /// An example class to demonstrate compression and decompression of BZip2 streams. /// public static class BZip2 { /// /// Decompress the input writing /// uncompressed data to the output stream /// /// The readable stream containing data to decompress. /// The output stream to receive the decompressed data. /// Both streams are closed on completion if true. public static void Decompress(Stream inStream, Stream outStream, bool isStreamOwner) { if (inStream == null || outStream == null) { throw new Exception("Null Stream"); } try { using (BZip2InputStream bzipInput = new BZip2InputStream(inStream)) { bzipInput.IsStreamOwner = isStreamOwner; Core.StreamUtils.Copy(bzipInput, outStream, new byte[4096]); } } finally { if (isStreamOwner) { // inStream is closed by the BZip2InputStream if stream owner outStream.Close(); } } } /// /// Compress the input stream sending /// result data to output stream /// /// The readable stream to compress. /// The output stream to receive the compressed data. /// Both streams are closed on completion if true. /// Block size acts as compression level (1 to 9) with 1 giving /// the lowest compression and 9 the highest. public static void Compress(Stream inStream, Stream outStream, bool isStreamOwner, int level) { if (inStream == null || outStream == null) { throw new Exception("Null Stream"); } try { using (BZip2OutputStream bzipOutput = new BZip2OutputStream(outStream, level)) { bzipOutput.IsStreamOwner = isStreamOwner; Core.StreamUtils.Copy(inStream, bzipOutput, new byte[4096]); } } finally { if (isStreamOwner) { // outStream is closed by the BZip2OutputStream if stream owner inStream.Close(); } } } } } #endif