using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Linq; using System.Threading.Tasks; using System.Windows.Forms; using DevExpress.XtraEditors; using UI.Framework.Forms; using Activity.Properties; using Activity.Entitys; namespace Activity { public partial class TrophyForm : BaseForm { private trophy_info trophy { get; set; } public TrophyForm(trophy_info trophy) { InitializeComponent(); this.Text = Resources.TrophyFormTitle; this.trophy = trophy; } private void TrophyForm_Load(object sender, EventArgs e) { try { settingControl1.Bind(trophy); } catch (Exception ex) { ShowError(ex); } } } }