using System;
using System.Drawing;
using System.Windows.Forms;
namespace UI.Framework.Controls
{
public enum CheckStyle
{
style1 = 0,
style2 = 1,
style3 = 2,
style4 = 3,
style5 = 4,
style6 = 5
};
public partial class ButtonCheck : UserControl
{
public ButtonCheck()
{
try
{
InitializeComponent();
//设置Style支持透明背景色并且双缓冲
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
this.SetStyle(ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.ResizeRedraw, true);
this.SetStyle(ControlStyles.Selectable, true);
this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
this.SetStyle(ControlStyles.UserPaint, true);
this.BackColor = Color.Transparent;
this.Cursor = Cursors.Hand;
this.Size = new Size(87, 27);
}
catch (Exception)
{ }
}
bool isCheck = false;
///
/// 是否选中
///
public bool Checked
{
set { isCheck = value; this.Invalidate(); }
get { return isCheck; }
}
CheckStyle checkStyle = CheckStyle.style1;
///
/// 样式
///
public CheckStyle CheckStyleX
{
set { checkStyle = value; this.Invalidate(); }
get { return checkStyle; }
}
protected override void OnPaint(PaintEventArgs e)
{
Bitmap bitMapOn = null;
Bitmap bitMapOff = null;
Graphics g = null;
try
{
if (checkStyle == CheckStyle.style1)
{
bitMapOn = Properties.Resources.btncheckon1;
bitMapOff = Properties.Resources.btncheckoff1;
}
else if (checkStyle == CheckStyle.style2)
{
bitMapOn = Properties.Resources.btncheckon2;
bitMapOff = Properties.Resources.btncheckoff2;
}
else if (checkStyle == CheckStyle.style3)
{
bitMapOn = Properties.Resources.btncheckon3;
bitMapOff = Properties.Resources.btncheckoff3;
}
else if (checkStyle == CheckStyle.style4)
{
bitMapOn = Properties.Resources.btncheckon4;
bitMapOff = Properties.Resources.btncheckoff4;
}
else if (checkStyle == CheckStyle.style5)
{
bitMapOn = Properties.Resources.btncheckon5;
bitMapOff = Properties.Resources.btncheckoff5;
}
else if (checkStyle == CheckStyle.style6)
{
bitMapOn = Properties.Resources.btncheckon6;
bitMapOff = Properties.Resources.btncheckoff6;
}
g = e.Graphics;
Rectangle rec = new Rectangle(0, 0, this.Size.Width, this.Size.Height);
g.DrawImage(isCheck ? bitMapOn : bitMapOff, rec);
}
catch (Exception)
{ }
finally
{
if (bitMapOn != null)
bitMapOn.Dispose();
if (bitMapOff != null)
bitMapOff.Dispose();
}
}
private void myButtonCheck_Click(object sender, EventArgs e)
{
try
{
isCheck = !isCheck;
this.Invalidate();
}
catch (Exception)
{ }
}
}
}