using Robot.Framework; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Chat.Framework.QQSdk.Events { /// /// QQ收到私人消息事件 /// public class QQReceiveFriendMsgEvents : QQEvents { public override string ToString() { return $"QQ({QQBase.Nickname}【{QQBase.QQ}】)->私消息->{Nickname}({QQ})说:{Message}"; } /// /// 发送消息的用户QQ /// public uint QQ { get; internal set; } /// /// 发送消息的用户昵称 /// public string Nickname { get; internal set; } /// /// 收到消息内容 /// public string Message { get; internal set; } /// /// 是否是临时消息 /// public bool IsTemp { get; internal set; } = false; public QQReceiveFriendMsgEvents(QQBase QQBase) : base(QQBase) { } } }