using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PCRobot.Entitys { /// /// 展示与实际值 /// internal class Display_Real { public Display_Real(string Display, string Real) { this.Display = Display; this.Real = Real; } /// /// 展示值 /// private string _Display; public string Display { get { return _Display; } set { _Display = value; } } /// /// 实际值 /// private string _Real; public string Real { get { return _Real; } set { _Real = value; } } } }