using Api.Framework.Enums; using Api.Framework.Tools; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Activity.Entitys { class fl_plugin_activity_info : base_model { /// /// 活动名称 /// public string activity_name { get; set; } /// /// 活动开始时间 /// public DateTime time_begin { get; set; } /// /// 活动结束时间 /// public DateTime time_end { get; set; } /// /// 开奖时间 /// public DateTime opening_time { get; set; } /// /// 奖励 /// public string trophyjson { get; set; } #region 限制订单金额开关 /// /// 限制订单金额开关 /// public bool amount { get; set; } /// /// 订单金额 /// public double order_amount { get; set; } #endregion #region 限制会员等级开关 /// /// 限制用户等级开关 /// public bool grade { get; set; } /// /// 用户等级id /// public int grade_id { get; set; } #endregion #region 限制订单状态 /// /// 订单状态开关 /// public bool order_state { get; set; } /// /// 已付款开关 /// public bool account_paid { get; set; } /// /// 冻结中开关 /// public bool freezing { get; set; } /// /// 已结算开关 /// public bool settled { get; set; } #endregion /// /// 状态 /// public SwitchType activity_state { get; set; } } }