using Api.Framework.Enums;
using Api.Framework.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Activity.Entitys
{
class fl_plugin_activity_info : base_model
{
///
/// 活动名称
///
public string activity_name { get; set; }
///
/// 活动开始时间
///
public DateTime time_begin { get; set; }
///
/// 活动结束时间
///
public DateTime time_end { get; set; }
///
/// 开奖时间
///
public DateTime opening_time { get; set; }
///
/// 奖励
///
public string trophyjson { get; set; }
#region 限制订单金额开关
///
/// 限制订单金额开关
///
public bool amount { get; set; }
///
/// 订单金额
///
public double order_amount { get; set; }
#endregion
#region 限制会员等级开关
///
/// 限制用户等级开关
///
public bool grade { get; set; }
///
/// 用户等级id
///
public int grade_id { get; set; }
#endregion
#region 限制订单状态
///
/// 订单状态开关
///
public bool order_state { get; set; }
///
/// 已付款开关
///
public bool account_paid { get; set; }
///
/// 冻结中开关
///
public bool freezing { get; set; }
///
/// 已结算开关
///
public bool settled { get; set; }
#endregion
///
/// 状态
///
public SwitchType activity_state { get; set; }
}
}