using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EncourageUser.Entitys
{
public class SendState
{
///
/// 是否完成
///
public bool IsFinish { get; set; }
///
/// 发送次数
///
public int Num { get; set; }
///
/// 发送的时间
///
public long Time { get; set; }
}
}