using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EncourageUser.Entitys { public class SendState { /// /// 是否完成 /// public bool IsFinish { get; set; } /// /// 发送次数 /// public int Num { get; set; } /// /// 发送的时间 /// public long Time { get; set; } } }