using Robot.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Chat.Framework.QQSdk.Events
{
///
/// QQ收到私人消息事件
///
public class QQReceiveFriendMsgEvents : QQEvents
{
public override string ToString()
{
return $"QQ({QQBase.Nickname}【{QQBase.QQ}】)->私消息->{Nickname}({QQ})说:{Message}";
}
///
/// 发送消息的用户QQ
///
public uint QQ { get; internal set; }
///
/// 发送消息的用户昵称
///
public string Nickname { get; internal set; }
///
/// 收到消息内容
///
public string Message { get; internal set; }
///
/// 是否是临时消息
///
public bool IsTemp { get; internal set; } = false;
public QQReceiveFriendMsgEvents(QQBase QQBase) : base(QQBase) { }
}
}