using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace FLSystem.Win32Api { public class Win32Api { #region 常数和结构 public const int WM_KEYDOWN = 0x100; public const int WM_KEYUP = 0x101; public const int WM_SYSKEYDOWN = 0x104; public const int WM_SYSKEYUP = 0x105; public const int WH_KEYBOARD_LL = 13; [StructLayout(LayoutKind.Sequential)] //声明键盘钩子的封送结构类型 public class KeyboardHookStruct { public int vkCode; //表示一个在1到254间的虚似键盘码 public int scanCode; //表示硬件扫描码 public int flags; public int time; public int dwExtraInfo; } #endregion #region Api public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam); //安装钩子的函数 [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); //卸下钩子的函数 [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(int idHook); //下一个钩挂的函数 [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam); [DllImport("user32")] public static extern int ToAscii(int uVirtKey, int uScanCode, byte[] lpbKeyState, byte[] lpwTransKey, int fuState); [DllImport("user32")] public static extern int GetKeyboardState(byte[] pbKeyState); [DllImport("kernel32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern IntPtr GetModuleHandle(string lpModuleName); #endregion } public class KeyboardHook { int hHook; Win32Api.HookProc KeyboardHookDelegate; public event KeyEventHandler OnKeyDownEvent; public event KeyEventHandler OnKeyUpEvent; public event KeyPressEventHandler OnKeyPressEvent; public KeyboardHook() { } public void SetHook() { KeyboardHookDelegate = new Win32Api.HookProc(KeyboardHookProc); Process cProcess = Process.GetCurrentProcess(); ProcessModule cModule = cProcess.MainModule; var mh = Win32Api.GetModuleHandle(cModule.ModuleName); hHook = Win32Api.SetWindowsHookEx(Win32Api.WH_KEYBOARD_LL, KeyboardHookDelegate, mh, 0); } public void UnHook() { Win32Api.UnhookWindowsHookEx(hHook); } private List preKeysList = new List();//存放被按下的控制键,用来生成具体的键 private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam) { //如果该消息被丢弃(nCode<0)或者没有事件绑定处理程序则不会触发事件 if ((nCode >= 0) && (OnKeyDownEvent != null || OnKeyUpEvent != null || OnKeyPressEvent != null)) { Win32Api.KeyboardHookStruct KeyDataFromHook = (Win32Api.KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(Win32Api.KeyboardHookStruct)); Keys keyData = (Keys)KeyDataFromHook.vkCode; //按下控制键 if ((OnKeyDownEvent != null || OnKeyPressEvent != null) && (wParam == Win32Api.WM_KEYDOWN || wParam == Win32Api.WM_SYSKEYDOWN)) { if (IsCtrlAltShiftKeys(keyData) && preKeysList.IndexOf(keyData) == -1) { preKeysList.Add(keyData); } } //WM_KEYDOWN和WM_SYSKEYDOWN消息,将会引发OnKeyDownEvent事件 if (OnKeyDownEvent != null && (wParam == Win32Api.WM_KEYDOWN || wParam == Win32Api.WM_SYSKEYDOWN)) { KeyEventArgs e = new KeyEventArgs(GetDownKeys(keyData)); OnKeyDownEvent(this, e); } //WM_KEYDOWN消息将引发OnKeyPressEvent if (OnKeyPressEvent != null && wParam == Win32Api.WM_KEYDOWN) { byte[] keyState = new byte[256]; Win32Api.GetKeyboardState(keyState); byte[] inBuffer = new byte[2]; if (Win32Api.ToAscii(KeyDataFromHook.vkCode, KeyDataFromHook.scanCode, keyState, inBuffer, KeyDataFromHook.flags) == 1) { KeyPressEventArgs e = new KeyPressEventArgs((char)inBuffer[0]); OnKeyPressEvent(this, e); } } //松开控制键 if ((OnKeyDownEvent != null || OnKeyPressEvent != null) && (wParam == Win32Api.WM_KEYUP || wParam == Win32Api.WM_SYSKEYUP)) { if (IsCtrlAltShiftKeys(keyData)) { for (int i = preKeysList.Count - 1; i >= 0; i--) { if (preKeysList[i] == keyData) { preKeysList.RemoveAt(i); } } } } //WM_KEYUP和WM_SYSKEYUP消息,将引发OnKeyUpEvent事件 if (OnKeyUpEvent != null && (wParam == Win32Api.WM_KEYUP || wParam == Win32Api.WM_SYSKEYUP)) { KeyEventArgs e = new KeyEventArgs(GetDownKeys(keyData)); OnKeyUpEvent(this, e); } } return Win32Api.CallNextHookEx(hHook, nCode, wParam, lParam); } //根据已经按下的控制键生成key private Keys GetDownKeys(Keys key) { Keys rtnKey = Keys.None; foreach (Keys i in preKeysList) { if (i == Keys.LControlKey || i == Keys.RControlKey) { rtnKey = rtnKey | Keys.Control; } if (i == Keys.LMenu || i == Keys.RMenu) { rtnKey = rtnKey | Keys.Alt; } if (i == Keys.LShiftKey || i == Keys.RShiftKey) { rtnKey = rtnKey | Keys.Shift; } } return rtnKey | key; } private Boolean IsCtrlAltShiftKeys(Keys key) { if (key == Keys.LControlKey || key == Keys.RControlKey || key == Keys.LMenu || key == Keys.RMenu || key == Keys.LShiftKey || key == Keys.RShiftKey) { return true; } return false; } } }