using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PCRobot.Entitys
{
///
/// 展示与实际值
///
internal class Display_Real
{
public Display_Real(string Display, string Real)
{
this.Display = Display;
this.Real = Real;
}
///
/// 展示值
///
private string _Display;
public string Display
{
get { return _Display; }
set { _Display = value; }
}
///
/// 实际值
///
private string _Real;
public string Real
{
get { return _Real; }
set { _Real = value; }
}
}
}