611 lines
21 KiB
C#
611 lines
21 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using System.Windows.Forms;
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namespace PCRobot.Utils
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{
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/// <summary>
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/// 微信激活帮助类
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/// </summary>
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public class WeChatActivateHelperV2
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{
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#region WIN32 API函数
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[DllImport("User32.dll", EntryPoint = "SendMessage")]
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private static extern int SendMessage(IntPtr hWnd, int msg, int wParam, int lParam);
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/// <summary>
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/// 聚焦
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/// </summary>
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/// <param name="hWnd"></param>
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/// <returns></returns>
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[DllImport("user32.dll", EntryPoint = "SetFocus")]
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private static extern IntPtr SetFocus(IntPtr hWnd);
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/// <summary>
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/// 判断是否最小化
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/// </summary>
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/// <param name="hWnd"></param>
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/// <returns></returns>
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[DllImport("user32.dll")]
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private static extern bool IsIconic(IntPtr hWnd);
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/// <summary>
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/// 判断是否可见
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/// </summary>
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/// <param name="hWnd"></param>
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/// <returns></returns>
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[DllImport("user32.dll")]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static extern bool IsWindowVisible(IntPtr hWnd);
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[DllImport("user32.dll", EntryPoint = "ShowWindow", CharSet = CharSet.Auto)]
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private static extern int ShowWindow(IntPtr hwnd, int nCmdShow);
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/// <summary>
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/// 附加线程输入
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/// </summary>
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/// <param name="idAttach">当前线程</param>
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/// <param name="idAttachTo">目标线程</param>
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/// <param name="fAttach"></param>
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/// <returns></returns>
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[DllImport("user32.dll", CharSet = CharSet.Unicode, EntryPoint = "AttachThreadInput", ExactSpelling = true, SetLastError = true)]
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private static extern bool AttachThreadInput(IntPtr idAttach, IntPtr idAttachTo, bool fAttach);
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//通过句柄获取线程ID
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[DllImport("User32.dll", CharSet = CharSet.Auto)]
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private static extern IntPtr GetWindowThreadProcessId(IntPtr hwnd, IntPtr id);
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[System.Runtime.InteropServices.DllImport("user32.dll")]
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private static extern IntPtr FindWindowExA(IntPtr parentHandle, IntPtr childAfter, string lpClassName, string lpWindowName);
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[System.Runtime.InteropServices.DllImport("USER32.DLL")]
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private static extern bool SetForegroundWindow(IntPtr hWnd);
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[System.Runtime.InteropServices.DllImport("user32.dll")]
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private static extern bool SetActiveWindow(IntPtr hWnd);
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[System.Runtime.InteropServices.DllImport("kernel32.dll")]
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private static extern IntPtr GetCurrentThreadId();
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public static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
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public static readonly IntPtr HWND_NOTOPMOST = new IntPtr(-2);
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public const int SWP_NOSIZE = 0x1;
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public const int SWP_NOMOVE = 0x2;
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[DllImport("user32.dll")]
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public static extern IntPtr GetForegroundWindow();
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[DllImport("user32.dll")]
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private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndlnsertAfter, int x, int y, int cx, int cy, uint flags);
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[System.Runtime.InteropServices.DllImport("user32.dll")]
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public static extern bool BringWindowToTop(IntPtr hWnd);
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#endregion
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#region 激活相关代码
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/// <summary>
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/// 置顶窗口
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/// </summary>
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/// <param name="hwnd"></param>
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/// <returns></returns>
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private static bool SetForegroundWindowCustom(IntPtr hwnd)
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{
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IntPtr currentWindow = GetForegroundWindow();
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if (currentWindow == hwnd)
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{
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return true;
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}
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SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE);
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SetWindowPos(hwnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE);
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return SetForegroundWindow(hwnd);
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}
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/// <summary>
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/// 激活窗口
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/// </summary>
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private static void ActivateWindow(string lpClassName, string lpWindowName)
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{
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try
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{
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//主窗口句柄
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var handle = IntPtr.Zero;
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var handleList = new List<IntPtr>();
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do
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{
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//优先休眠,防止continue未休眠
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Thread.Sleep(1000);
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//查找窗口句柄并筛选
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handle = FindWindowExA(IntPtr.Zero, handle, lpClassName, lpWindowName);
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if (handle == IntPtr.Zero)
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{
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break;
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}
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if (handleList.Contains(handle))
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{
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continue;
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}
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handleList.Add(handle);
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var isIconic = IsIconic(handle);
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//窗体不可见,视为最小化了
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var isWindowVisible = IsWindowVisible(handle);
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if (!isWindowVisible)
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{
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isIconic = true;
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}
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//窗体不可见,或者最小化了
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if (isIconic)
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{
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ShowWindow(handle, 1);
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Thread.Sleep(3000);
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}
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//var thisHandel = Process.GetCurrentProcess().MainWindowHandle;
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//获取自己的线程ID
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//如果这里报错,请添加引用PresentationFramework
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var cur = _mSynchronizationContext;
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if (cur == null)
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{
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Console.WriteLine("当前线程信息获取失败");
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continue;
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}
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var handle1 = handle;
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//用主线程的上下文
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cur.Send((e) =>
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{
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try
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{
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//var thisThreadId = GetCurrentThreadId();// AppDomain.GetCurrentThreadId();
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var thisThreadId = GetCurrentThreadId();
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var targetThreadId = GetWindowThreadProcessId(handle1, IntPtr.Zero);
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//附加线程
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var attachThreadStart = AttachThreadInput(targetThreadId, thisThreadId, true);
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//置顶
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var bringWindowToTop = BringWindowToTop(handle1);
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//置焦点(输入框可获得光标)
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SetFocus(handle1);
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//置前台
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var setForegroundWindowResult = SetForegroundWindowCustom(handle1);
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//激活
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var setActiveWindow = SetActiveWindow(handle1);
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//分离线程
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var attachThreadEnd = AttachThreadInput(targetThreadId, thisThreadId, false);
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//log.Info($"完成微信激活!attachThreadStart={attachThreadStart} - bringWindowToTop={bringWindowToTop} - setForegroundWindowResult={setForegroundWindowResult} - setActiveWindow={setActiveWindow} - attachThreadEnd={attachThreadEnd}");
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}
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catch (Exception exception)
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{
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//log.Error($"激活微信失败2:{exception.Message}");
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}
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}, null);
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//如果微信最小化了,重新让他最小化
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if (isIconic)
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{
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Thread.Sleep(4000);
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ShowWindow(handle, 2);
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}
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//休眠
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Thread.Sleep(new Random(Guid.NewGuid().GetHashCode()).Next(40000, 60000));
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} while (true);
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}
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catch (Exception e)
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{
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//log.Error($"激活微信失败1:{e.Message}");
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}
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}
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/// <summary>
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/// 屏蔽微信的更新功能
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/// </summary>
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private static void ShieldingWeChatUpdateFunction()
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{
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SetHost("dldir1v6.qq.com", "127.0.0.1");
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SetHost("dldir1.qq.com", "127.0.0.1");
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}
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/// <summary>
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/// 激活微信
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/// </summary>
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private static void ActivateWeChat()
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{
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//CloseWindow("UpdateWnd", "升级");
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ActivateWindow("WeChatMainWndForPC", "微信");
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}
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private static Thread _thread;
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private static SynchronizationContext _mSynchronizationContext;
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private static MouseHook _mouse;
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private static DateTime _lastActiveTime = DateTime.MinValue;
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/// <summary>
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/// 初始化激活器
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/// 注:请务必在主线程调用,不要再子线程
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/// </summary>
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/// <param name="forcedRunHours">强制运行小时</param>
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/// <param name="maxCount">总激活次数(0表示无限制)</param>
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/// <exception cref="Exception"></exception>
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public static bool Init(int forcedRunHours = 2, int maxCount = 0)
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{
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//log.Info("初始化");
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if (_thread != null && _thread.IsAlive)
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{
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throw new Exception("当前线程尚未结束,请勿重复初始化");
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}
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////检测鼠标是否有操作界面
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//if (_mouse == null)
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//{
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// _mouse = new MouseHook();
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// _mouse.OnMouseActivity += _mouse_OnMouseActivity;
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// _mouse.Start();
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//}
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_mSynchronizationContext = SynchronizationContext.Current;
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if (_mSynchronizationContext == null)
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{
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throw new Exception("获取主线程失败,请不要再子线程执行");
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}
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_thread = new Thread(() =>
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{
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int index = 0;
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while (true)
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{
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try
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{
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//操作鼠标键盘时间较短
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var curTime = DateTime.Now;
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var isNext = false;
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//超过2小时没有激活过,强制激活一次
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if ((curTime - _lastActiveTime).TotalHours > forcedRunHours)
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{
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isNext = true;
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}
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//超过了一定时间,没有操作鼠标
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else if (_mouse != null)
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{
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var time = TimeSpan.FromMinutes(30);
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var interval = curTime - _mouseHeartbeatTime;
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if (interval > time)
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{
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_mouseHeartbeatTime = DateTime.Now;
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isNext = true;
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}
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}
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if (!isNext)
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{
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continue;
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}
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//log.Info("开始激活");
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index++;
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_lastActiveTime = DateTime.Now;
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ActivateWeChat();
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//log.Info("激活完成");
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if (maxCount != 0 && index >= maxCount)
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{
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break;
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}
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}
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catch (Exception e)
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{
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Console.WriteLine($"激活窗口发生异常:{e.Message}");
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}
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finally
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{
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Thread.Sleep(TimeSpan.FromMinutes(1));
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}
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}
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})
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{
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IsBackground = true
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};
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_thread.Start();
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//屏蔽微信的更新功能
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ShieldingWeChatUpdateFunction();
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//开启自动关闭微信更新进程
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StartCheckUpdateThread();
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return true;
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}
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private static bool _isStartCheckUpdateThread = false;
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/// <summary>
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/// 定时检测,关闭微信自动更新
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/// </summary>
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private static void StartCheckUpdateThread()
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{
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if (_isStartCheckUpdateThread)
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{
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return;
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}
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_isStartCheckUpdateThread = true;
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var th = new Thread(() =>
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{
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while (true)
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{
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try
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{
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var process = Process.GetProcessesByName("WeChatUpdate");
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foreach (var pro in process)
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{
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pro.Kill();
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Thread.Sleep(5);
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}
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}
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catch (Exception)
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{
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// ignored
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}
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Thread.Sleep(1000 * 5);
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}
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})
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{
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IsBackground = true
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};
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th.Start();
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}
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private static DateTime _mouseHeartbeatTime = DateTime.Now;
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private static void _mouse_OnMouseActivity(object sender, MouseEventArgs e)
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{
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_mouseHeartbeatTime = DateTime.Now;
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}
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/// <summary>
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/// 设置HOST文件
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/// </summary>
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/// <param name="domain">域名</param>
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/// <param name="ip">IP地址</param>
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/// <returns></returns>
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private static bool SetHost(string domain, string ip)
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{
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try
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{
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string path = Environment.GetFolderPath(Environment.SpecialFolder.System) + "\\drivers\\etc\\hosts";
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if (File.GetAttributes(path) == (FileAttributes.ReadOnly | FileAttributes.Archive))
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{
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File.SetAttributes(path, FileAttributes.Archive);
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}
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string[] hosts = File.ReadAllLines(path);
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List<string> list = hosts.ToList();
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string temp = hosts.ToList().FirstOrDefault(x => x.Contains(domain));
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if (string.IsNullOrEmpty(temp))
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{
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list.Add($"{ip} {domain}");
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}
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if (list.Count <= 0)
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{
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return true;
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}
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File.WriteAllLines(path, list.ToArray());
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return true;
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}
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catch (Exception)
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{
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return false;
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}
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}
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#endregion
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#region 公共代码
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/// <summary>
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/// 获取文件MD5(大写)
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/// </summary>
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/// <param name="fileName"></param>
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/// <returns></returns>
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/// <exception cref="Exception"></exception>
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private static string GetMD5HashFromFile(string fileName)
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{
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try
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{
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FileStream file = new FileStream(fileName, FileMode.Open);
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System.Security.Cryptography.MD5 md5 = new System.Security.Cryptography.MD5CryptoServiceProvider();
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byte[] retVal = md5.ComputeHash(file);
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file.Close();
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StringBuilder sb = new StringBuilder();
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for (int i = 0; i < retVal.Length; i++)
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{
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sb.Append(retVal[i].ToString("X2"));
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}
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return sb.ToString();
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}
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catch (Exception)
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{
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}
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return string.Empty;
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}
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#endregion
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[DllImport("kernel32.dll", EntryPoint = "SetProcessWorkingSetSize")]
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private static extern int SetProcessWorkingSetSize(IntPtr process, int minSize, int maxSize);
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}
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internal class MouseHook
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{
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private const int WM_MOUSEMOVE = 0x200;
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private const int WM_LBUTTONDOWN = 0x201;
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private const int WM_RBUTTONDOWN = 0x204;
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private const int WM_MBUTTONDOWN = 0x207;
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private const int WM_LBUTTONUP = 0x202;
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private const int WM_RBUTTONUP = 0x205;
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private const int WM_MBUTTONUP = 0x208;
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private const int WM_LBUTTONDBLCLK = 0x203;
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private const int WM_RBUTTONDBLCLK = 0x206;
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private const int WM_MBUTTONDBLCLK = 0x209;
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//全局的事件
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public event MouseEventHandler OnMouseActivity;
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static int hMouseHook = 0; //鼠标钩子句柄
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//鼠标常量
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public const int WH_MOUSE_LL = 14; //mouse hook constant
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HookProc MouseHookProcedure; //声明鼠标钩子事件类型.
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//声明一个Point的封送类型
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[StructLayout(LayoutKind.Sequential)]
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public class POINT
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{
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public int x;
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public int y;
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}
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//声明鼠标钩子的封送结构类型
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[StructLayout(LayoutKind.Sequential)]
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public class MouseHookStruct
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{
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public POINT pt;
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public int hWnd;
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public int wHitTestCode;
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public int dwExtraInfo;
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}
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//装置钩子的函数
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[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
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public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
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//卸下钩子的函数
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[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
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public static extern bool UnhookWindowsHookEx(int idHook);
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//下一个钩挂的函数
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[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
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public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
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public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);
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/// <summary>
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/// 墨认的构造函数构造当前类的实例.
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/// </summary>
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public MouseHook()
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{
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}
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//析构函数.
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~MouseHook()
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{
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Stop();
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}
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public void Start()
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{
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//安装鼠标钩子
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if (hMouseHook == 0)
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{
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//生成一个HookProc的实例.
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MouseHookProcedure = new HookProc(MouseHookProc);
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hMouseHook = SetWindowsHookEx(WH_MOUSE_LL, MouseHookProcedure, Marshal.GetHINSTANCE(System.Reflection.Assembly.GetExecutingAssembly().GetModules()[0]), 0);
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//如果装置失败停止钩子
|
||
if (hMouseHook == 0)
|
||
{
|
||
Stop();
|
||
throw new Exception("SetWindowsHookEx failed.");
|
||
}
|
||
}
|
||
}
|
||
|
||
public void Stop()
|
||
{
|
||
bool retMouse = true;
|
||
if (hMouseHook != 0)
|
||
{
|
||
retMouse = UnhookWindowsHookEx(hMouseHook);
|
||
hMouseHook = 0;
|
||
}
|
||
|
||
//如果卸下钩子失败
|
||
if (!(retMouse)) throw new Exception("UnhookWindowsHookEx failed.");
|
||
}
|
||
|
||
private int MouseHookProc(int nCode, Int32 wParam, IntPtr lParam)
|
||
{
|
||
//如果正常运行并且用户要监听鼠标的消息
|
||
if ((nCode >= 0) && (OnMouseActivity != null))
|
||
{
|
||
MouseButtons button = MouseButtons.None;
|
||
int clickCount = 0;
|
||
|
||
switch (wParam)
|
||
{
|
||
case WM_LBUTTONDOWN:
|
||
button = MouseButtons.Left;
|
||
clickCount = 1;
|
||
break;
|
||
case WM_LBUTTONUP:
|
||
button = MouseButtons.Left;
|
||
clickCount = 1;
|
||
break;
|
||
case WM_LBUTTONDBLCLK:
|
||
button = MouseButtons.Left;
|
||
clickCount = 2;
|
||
break;
|
||
case WM_RBUTTONDOWN:
|
||
button = MouseButtons.Right;
|
||
clickCount = 1;
|
||
break;
|
||
case WM_RBUTTONUP:
|
||
button = MouseButtons.Right;
|
||
clickCount = 1;
|
||
break;
|
||
case WM_RBUTTONDBLCLK:
|
||
button = MouseButtons.Right;
|
||
clickCount = 2;
|
||
break;
|
||
}
|
||
|
||
//从回调函数中得到鼠标的信息
|
||
MouseHookStruct MyMouseHookStruct = (MouseHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseHookStruct));
|
||
MouseEventArgs e = new MouseEventArgs(button, clickCount, MyMouseHookStruct.pt.x, MyMouseHookStruct.pt.y, 0);
|
||
//if(e.X>700)return 1;//如果想要限制鼠标在屏幕中的移动区域可以在此处设置
|
||
OnMouseActivity(this, e);
|
||
}
|
||
return CallNextHookEx(hMouseHook, nCode, wParam, lParam);
|
||
}
|
||
}
|
||
} |