old_flsystem/应用/FissionData/FissionClass.cs

106 lines
2.3 KiB
C#

using Api.Framework.Tools;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FissionData
{
public class FissionClass : base_model
{
/// <summary>
/// 群id
/// </summary>
public string groupid { get; set; }
/// <summary>
/// 群昵称
/// </summary>
public string groupnick { get; set; }
/// <summary>
/// 用户账号
/// </summary>
public string username { get; set; }
/// <summary>
/// 用户昵称
/// </summary>
public string nickname { get; set; }
/// <summary>
/// 用户头像
/// </summary>
public string logo { get; set; }
/// <summary>
/// 上级id
/// </summary>
public string invitername { get; set; }
/// <summary>
/// 白名单
/// </summary>
public bool white { get; set; }
/// <summary>
/// 拍单次数
/// </summary>
public int paidCnt { get; set; }
/// <summary>
/// 最后一次拍单时间
/// </summary>
public DateTime lastPr { get; set; }
/// <summary>
/// 黑名单
/// </summary>
public bool black { get; set; }
/// <summary>
/// 邀请人数
/// </summary>
public int invited { get; set; }
/// <summary>
/// 兑换人数
/// </summary>
public int consumed { get; set; }
/// <summary>
/// 剩余人数
/// </summary>
public int fle { get; set; }
/// <summary>
/// 最后拍单时间
/// </summary>
public DateTime lastTime { get; set; }
/// <summary>
/// 兑换次数
/// </summary>
public int consumeTime { get; set; }
/// <summary>
/// 进群时间
/// </summary>
public DateTime GetIn { get; set; }
public MemState CurrentState { get; set; }
}
public enum MemState
{
,
,
,
,
//2月
}
public class GroupInfo
{
public string groupid { get; set; }
public string groupnick { get; set; }
}
}